How to compile BBMan ?


Compile on MacOS X


Compile on Linux / FreeBSD
  1. Please uninstall all the wxGTK package you have installed.
  2. Download wxGTK-2.4.2 from wxWidgets
  3. Download the patch file for wxGTK-2.4.2. This fix the Caret displaying, XIM input, clipboard.
  4. untar wxGTK source : # tar xfz wxGTK-2.4.2.tar.gz && cd wxGTK-2.4.2
  5. patch wxGTK-2.4.2 source : # patch -p1 < wxGTK-BBMan-2.4.2.diff
  6. compile wxGTK : # ./configure --enable-gtk2 --enable-shared && make install
    if you want to compile using static-link mode, please use the following command instead :
    # ./configure --enable-gtk2 --disable-shared && make install
  7. Download BBMan source
  8. untar BBMan source : # unzip
  9. # cd BBMan/unix && make
  10. If nothing go wrong, program "bbman" will be put in BBMan/unix/obj, and you must find BBMan/dev-c++/*.bmp (to enable icons) and BBMan/mo (if you want to use non-English message) and copy them to the directory where program "bbman" resides in.


Compile on Windows
  1. Please visit the Dev-C++ and download the "with Mingw/GCC x.x.x" version, NOT "executable only" version.
  2. Install the Dev-C++
  3. Visit , download the imlib and wxWindows-2.4.2 packages.
  4. First install the "imlib" then 'wxWindows-2.4.2" packages by double-clicking them.
  5. If you want to develop with SSH / SFTP feature :
  6. Download BBMan source, and double-click the BBMan/dev-c++/ file.
  7. Maybe you need to modify some environment settings of Dev-C++.